|cc image courtesy flickr.com/photos/lockergnome|
Over on Lockergnome, Guyfromdenmark wonders why Second Life never became a hit. When it was first launched, he (and all of us, really) thought that it would be a HUGE deal. It pretty much just fizzled and died, and our Denmark friend asks the community their thoughts on what happened.Other than the "it pretty much fizzled and died" teaser, Chris reveals the real heart of Second Life history:
Nothing really “happened” to it other than being overrun by people addicted to porn and gambling.So, there you go. The world according to Lockergnome.
He joined in 2006 as Wicket Pixie (also pictured above) and his assessment then "Second Life, I don't Get It" garnered a reply from Robert Scoble. Scoble offered to help Chris out saying:
Here's a little secret Chris: Second Life IS lame. Why? Cause the people in Second Life are the ones who built it. Think about that one for a while. Maybe if it's lame you just haven't built something not lame yet.
So there you have it.
Second Life pretty much fizzled and died because it was lame, was overrun by people addicted to porn and gambling, and remains a snooze.
I wonder if he still has that box on his head?
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